Tuesday, August 18, 2009

Palm Releases First Update to webOS

While it boasts no new apps, Version 1.0.3 of Palm Pre's Web OS features a myriad of little updates, including enhanced e-mail support and faster Google synching. Palm touts "synergy" as one of Web OS's important elements, so it's not surprising that many of the updates focus on quicker and easier synchronization with Google.

Google calendar events with symbols or accents in the name can now synchronize ("Lunch@1:30 w/Marie-Élise" is no longer a problem), and the sync interval for both events and contacts has been decreased from every few hours to every 15 minutes. Palm also promises better e-mail performance in areas where wireless coverage has been spotty, as well as support for Non-SSL Exchange ActiveSync (EAS) mail servers.

As far as the little tweaks go, Palm has fixed an alarm clock glitch, which caused alarms to go off on weekends, even if they were set for "weekday only." Version 1.0.3 also includes various other updates to e-mail, phone, and other apps.

So, Pre-owner: Download 1.0.3 now, and make some late-afternoon weekend plans with foreign friends.

Wednesday, August 5, 2009

T-Mobile Launches Dash 3G

t-mobile dash 3gT-Mobile today introduced the T-Mobile Dash 3G, a long-awaited refresh of its predecessor, which we first reviewed more than two years ago. The Dash 3G joins this summer's hot parade of new cell phones, which began earlier this month with the launch of the Palm Pre and continues this week with the launch of the Apple iPhone 3G S and next week's launch of the second T-Mobile phone with Android. The Dash 3G will go on sale in stores in July.

The new Dash 3G is similar to the HTC Snap (available on Sprint and Verizon). It is the first 3G phone from T-Mobile to use the Microsoft Windows Mobile 6.1 Standard Edition operating system. The handset has evolved from its previous iteration to look sleeker and more smoothly designed. It replaces the previous model's five-way nav button and cluster of small nav keys beneath the display with a trackball and clearly defined, round nav buttons. The QWERTY keyboard appears roomy as well.

More details, including price, to come when available. What is known is that the Dash 3G has a QVGA (320 by 240 pixel resolution) display, integrated GPS, Exchange server support, microSDHC card slot, Bluetooth 2.0, and a 2-megapixel camera. These features are a boost over the previous version, but fall short of some of the beefier specs of phones like the Palm Pre or the iPhone 3G.

Monday, July 27, 2009

Verizon, AT&T: Buy a Texting Plan and We Won’t Rip You Off

Artwork: Chip Taylor
If you're not buying a monthly text-message plan from your wireless carrier, you're getting ripped off. This isn't news, I know, but testimony before Congress this week from the nation's top wireless carriers makes this clear to occasional texters like me who don't want a message bundle.

Representatives from Verizon Wireless and AT&T appeared before the Senate Judiciary Committee's antitrust subcommittee in Washington on Tuesday to address allegations that U.S. wireless carriers are colluding to set prices for text messaging.

The collusion claims have been brewing for months now, and for good reason. The nation's top four cellular providers -- AT&T, Sprint, T-Mobile, and Verizon Wireless -- each charge 20 cents per text message, a rate that's doubled from 10 cents in 2006. However, only users with a pay-per-use (PPU) plan for texting face those steep rates.

Highway robbery? You bet. But apparently the PPU deal is for suckers only. Um, like me.

I did a quick comparison of the lowest-priced text message plans from the four major carriers. They are:

* AT&T: 200 messages for $5 a month (2.5 cents per message)
* Sprint: 300 messages for $5 a month (1.67 cents)
* T-Mobile: 300 messages for $5 a month (1.67 cents)
* Verizon: 250 messages for $5 a month (2 cents)

These estimates assume you're texting up to the monthly limit, of course, which probably isn't the case all the time. But even if you use half your allotted texts, you're still paying a small fraction of the PPU rate.

Am I cheap? Probably. But more importantly, I hate being forced to pay for services I don't want or need, such as 200 to 300 text messages a month. I send and receive maybe 10 to 15 texts a month. So is it fair that my carrier AT&T charges me eight times the bundled rate?

Yes, I know we're talking a few bucks here. So call me cheap. I'm arguing on principle.

According to a prepared statement by AT&T general counsel Wayne Watts, "less than 1% of AT&T's postpaid text messaging volume is handled on a PPU basis. Instead, the vast majority of our customers take advantage of AT&T's multiple messaging pricing plans, including those that provide a package of messages for a flat monthly rate."

So not only am I a sucker, I may be the only one.

Watts also points out that U.S. wireless carriers are "competing fiercely on many levels," and offer consumers a variety of voice and messaging plans. When it comes to texting fees, there's no collusion at all, he claims.

Damn. I just got a text message. Another 20 cents down the drain.
True? It's hard to say. The universal adoption of the 20-cent-per-message fee by the Big Four does look suspicious. Then again, when you've got numerous vendors duking it out in a highly competitive wireless market, collusion seems a lot less likely

Thursday, July 16, 2009

Asus and Disney Join Forces on Kid-Friendly Netbooks

Add this to the list of unexpected business partnerships: Asus and Disney have combined their expertise in computers and cartoons to produce a Disney-themed netbook called the Netpal. Available in "Princess Pink" or "Magic Blue," the Netpal will be available in late July.

The Netpal should be perfect for the Disney fans who need a laptop that packs a little more punch than the $30 Vtech Disney Princess Carriage "Laptop" and just aren't feeling the Snow White look of the older Lenovo IdeaPad Y330 Disney Limited Edition.

The Netpal will be sold by Toys ‘R' Us, DisneyStore.com, and Amazon.com for $350, which will get you a 2.6-pound laptop with 1GB of RAM, Windows XP Home, an 8.9-inch display (1024-by-600 resolution), and a 1.6GHz Intel N270 processor.

There will be two models available: one with a 160GB HDD, and one with a 16GB SSD (the latter will be about half a pound lighter), and both will come with SD/MMC card readers, a 3-megapixel camera, a VGA port, and three USB ports.

The Netpal also comes with a handful of preinstalled themes inspired by Disney and Disney/Pixar movies, including Cars and Vintage Mickey Mouse (as well as Hannah Montana and Jonas Brothers themes for the more-mature Disney fan). There's also plenty of Disney-specific software that comes with the Netpal, so if you're having a hard time finding Hannah Montana on Pandora, you might have better luck with Disney Radio.

For parents who balk at buying a $350 PC for children on a toy-breaking streak, the Netpal's design may give them some peace of mind: it packs a spill-proof keyboard and is protected against data loss from impact by Asus ShockShield technology.

It also has plenty of parental control options; parents can restrict their children's access to particular sites or programs, limit e-mail correspondence to certain addresses, set different permissions corresponding to different scheduled times (sorry, Junior -- no Internet after 8 p.m.), and even provide statistics on what users are doing online. You can also figure out how much time the kids are spending playing Flash games when they're supposed to be studying.

Friday, July 10, 2009

iPhone Owners, Beware! (Of Iffy iPhone Studies)

iPhone Owners, Beware! (Of Questionable iPhone Studies)BREAKING NEWS: Your Apple iPhone is bound to break! At least, if you believe a new study by an electronics warranty company that, by pure coincidence, happens to be promoting an iPhone warranty plan on its home page right now. Breaking news? Broken news might be more like it, as far as I'm concerned.

The report, conducted by warranty seller SquareTrade, made its way into the blogosphere this week and has been steadily building buzz on Twitter ever since. It claims that Apple's iPhone is "prone to accidental damage," seemingly implying (though never directly asserting) that the iPhone may be more likely to break than its smartphone competitors.

Don't fall for the attention-grabbing headline, though: There's far more to this "resea
rch" than meets the eye.

When iPhones Fail

The SquareTrade study (PDF) starts, soundly enough, by comparing the iPhone 3G to the BlackBerry and the Palm Treo. The company claims that, over a 22-month period, the iPhones it tracked experienced far fewer hardware failures than the other mobile devices. Only 9.9 percent of iPhones malfunctioned during that initial two-year timeframe, SquareTrade says, while 15.3 percent of BlackBerrys and nearly 20 percent of Palm Treos had hardware issues.

That sets the stage for the remainder of the sales pitch -- er, sorry...study. Brace yourself.

When iPhone Research Fails

SquareTrade goes on to claim that "while the iPhone hardware experienced relatively few malfunctions, the real problem with iPhones [are their] susceptibility to failures from accidents." More than 20 percent of all iPhone users, the company says, experience some sort of accidental damage to their device -- leading to a "projection" of any iPhone owner having a 33 percent chance that their device will die within two years of its purchase.

Oddly, the comparisons to other devices end here; SquareTrade doesn't actually ever say how the BlackBerry or Palm Treo fared when it came to "susceptibility to failures from accidents." Sure, the iPhone is "especially susceptible to dying from drops, whether on hard surfaces or into liquids" -- but is it any more so than any other small, sleek electronic device with a glass screen? Could other phones be dropped or watered without incident?

This omission, I'm sure, has nothing with to do with the fact that the iPhone is the only smartphone prominently featured on SquareTrade's home page for warranty sales. It also, I'd imagine, has no relation to the following highly scientific conclusion of the company's "research":

"As the cost to replace iPhones is high, prospective iPhone owners should consider this potentially hidden cost before they buy, or seek other ways to alleviate the cost of replacement, such as buying an extended warranty that covers drops and water immersion."

SquareTrade, according to its home page, is the only company offering an iPhone warranty that covers handling-related accidents. You know, things like drops and water immersion.

Tuesday, June 30, 2009

Intel and Nokia to Rattle Mobile Landscape

Intel and Nokia to Rattle Mobile LandscapePlenty of questions linger regarding Intel and Nokia's partnership, but one thing we can count on is the two powerful tech players will rattle the mobile landscape. The Intel and Nokia partnership, announced yesterday, was slim on specifics but brimming with potential as both announced they would collaborate on a mobile-computing partnership.

The duo has the very real potential to shower consumers with dozens of shiny new Nokia and Intel products from super-smart smartphones that transmit voice and data at lightning speed and efficiency or something like a hybrid netbook/notebook that fits in your shirt pocket.

We will have to wait and see what becomes of the partnership because both executives from Intel and Nokia were mum on what type of gizmos we will be seeing and when. While the brunt of the announcement focused on explaining how both would deliver a new mobile platform, such as Mobile Internet Devices (MIDs), it's what was not said that may generate the most interest and should have Apple, AMD, and other mobile players interested.

Intel Partners Scratch Heads

While Intel and Nokia skimped on specifics, left dangling in the wind are questions about how this announcement will impact Intel's relationships with other companies it has longstanding relationships with. For example, Intel has made significant inroads with Apple, where many of its Macintosh computers are based upon Intel CPUs - will an Intel powered Nokia iPhone competitor strain Apple's relationship with Intel? Concerns should also surround Intel's relationship with Microsoft - will an Intel powered Nokia MID running Android or Linux impact Microsoft's sales of Windows Mobile?

Nokia, Intel Marriage: Jealous?

One thing is certain: Intel may be taking a big risk with its dive into the mobile wireless device market with Nokia. Intel has to be careful not to upset its current partners, yet still work with Nokia to deliver new and impressive devices to consumers. Perhaps, the biggest winner here will be AMD, which has already made inroads with Gateway into the netbook market and is poised to challenge Intel in the low cost computing arena.

If They Were Smart . . .

Still more questions remain about WiMax and alternative operating systems (Android and Linux). The smart move for both companies would be to quickly introduce a MID that shouts innovation. That innovation could come in the form of integrating WiMax into an Android based tablet, which can switch between various wireless modes, while providing the features of a Kindle and iPhone combined, add Bluetooth for a headset and viola, the companies would have something that could compete against netbooks, Kindles and iPods.

Together Intel and Nokia have the technology to make this happen. Nokia has already unsuccessfully dabbled with tablets and Intel already has experimented with cellular phone technology, so both companies have the background to make something happen quickly, and to become masters of the wireless market. Unfortunately, both companies may have to tick off some of their existing partners, at least a little, to seize the day and make this new relationship deliver something significant.

Is a $99 Palm 'Eos' in the Works to Challenge Apple?

Here's a blurry rendering of the Palm Eos from the guys over at Engadget
The Palm Pre may have just debuted at $199 (after rebate), but a cheaper, smaller Palm smartphone may be just around the corner. According to Mike Abramsky, an analyst for RBC Capital Markets, Palm will launch its $99 Pixie -- or perhaps it'll be named the Eos -- as early as Q4 2009.

Rumors of the Pixie/EOS have been circulating for months, and some reports predict the phone will resemble the popular Palm Centro with a touchscreen and a physical keyboard. A shrunken version of the Pre is unlikely, however, without some major design changes. In her review of the Pre, PC World's Ginny Miles praised the phone's interface and touchscreen, but was less than thrilled with its physical keyboard:

"Unfortunately, Palm seems to have sacrificed keyboard usability in the interest of compactness. While I appreciated having a physical keyboard, I disliked the design . . .The keys weren't too tiny for my small hands, but some of my colleagues found them quite cramped."

Another option for a future Pre: Palm could ditch the slide-out keyboard and replace it with a touchscreen version, a la the Apple iPhone. (Today's Pre lacks a touch keyboard.) Certainly, the Pre's best feature is its webOS operating system, which Palm will likely port to other Web-enabled devices next year, Abramsky believes.

Whatever Palm has up its sleeve, it definitely needs a webOS-enabled smartphone to compete with the iPhone 3G. Aggressively priced at $99 and featuring Apple's slick iPhone 3.0 software update, the 3G is arguably the best smartphone value on the market today.

Go to jbertolucci.blogspot.com for links to Jeff Bertolucci's PC World blog posts.

Wednesday, June 24, 2009

New Google Phone Expected Next Week from T-Mobile

What's smaller than the iPhone and thinner than the G1? It's T-Mobile's second Android-powered phone: myTouch 3G. Or at least that's the rumor, anyway. Next week, T-Mobile is expected to announce a summer launch date for another Android-powered phone from HTC called the myTouch 3G, according to The Wall Street Journal.

The myTouch 3G will have a touchscreen but no physical keyboard, as well as a G1-styled trackball and navigation buttons. But that's where the similarities end; overall, the new Android phone will reportedly resemble the HTC Magic, currently available in the

htc magic android U.K. In fact, the myTouch 3G could simply be a renamed version of the Magic. Earlier this month, PC World's Daniel Ionescu posited this theory after all attendees of Google's I/O conference received an HTC Magic handset to take home and try out. That free giveaway seemed very generous at the time, but it makes more sense from a marketing viewpoint if the Magic is about to be released in the U.S.

The Journal says the myTouch will have a glossy look with a rounded back that is smaller than the iPhone but thinner than the original Android phone to hit the U.S -- the G1. As for new features, the myTouch 3G could come with voice-activated search and video capability.

This is the third time we've heard about a new Android phone from HTC in the coming months. Just a few weeks ago, rumors were circulating about the HTC Hero launching on June 24, with a big bash planned for London. Based on the rumors, however, the Hero and the myTouch don't sound like the same phone. The Hero is rumored to be coming to AT&T and would also be a touchscreen-only device. A second Hero model may also be in the works, possibly renamed the Lancaster or Memphis, that would come with a keyboard. The Hero is supposed to use HTC's TouchFlo 3D user interface, but there's no word on whether the myTouch would use TouchFlo as well. We've also seen reports about a refreshed G1 coming to T-Mobile called the G2, which could be the same phone as the myTouch 3G.

Google has been saying for some time to expect numerous Android models to hit the U.S. market. The Journal said the search giant is looking forward to seeing around 18 different models this year. Despite these announcements and predictions, so far only the G1 has appeared in the U.S.

But here are some other signs that a new Android model could be hitting store shelves soon. The myTouch 3G is rumored to have a $179.99 price tag with a two-year contract. That's the same price as the G1 -- or at least it was. T-Mobile recently slashed the price of the G1 by $30 to $149.99. Is this a sign that a new Google phone is about to hit the market? I guess we'll have to wait until next week to find out.

Monday, June 15, 2009

Conficker Predictions - Doomsday Scenarios for April 1

conficker worm spells doom, or does it?Graphic: Diego Aguirre
Doomsday is nearly here. Well, maybe.

The fear-inducing Conficker worm is set to explode (or something) this Wednesday, April 1. Wondering what the hell that actually means? You aren't alone.

No one knows exactly what Conficker will bring, but plenty of theories are floating around. Some take on apocalyptic tones, while others seem more like nonchalant groans. Before you unplug your computer and brace yourself in the fetal position, though, consider some of the possibilities and how likely they appear to be.

1. It'll be Y2K all over again.

Just picture it: Computers worldwide simultaneously freak out. Banks go haywire, airports shut down... -- oh, wait a minute. None of that stuff ever happened.

That's exactly what a lot of security experts are expecting to see this week: a collective sigh of relief as all the hype turns into a big fat punchline, ripe for months of late night comedy milking.

"The truth is, there will be no April 1st outbreak, despite what some of the press stories have said so far," says Joe Stewart, director of malware research with SecureWorks.

"The probability of a major [Conficker]-related event taking place on April 1 is really not very likely," agrees Vincent Weafer, vice president of Symantec's security response group.

Armageddon? Fuh-get-it.

2. Hackers will take over the world.

On the other end of the spectrum, some are suggesting that the worst could actually occur. Just look at these sentiments from a not-at-all sensational story by U.K. tabloid The Sun (and yes, these are all unmodified, direct quotes):

• "Millions of computers around the world could go into meltdown."

• "The aggressive bug could be hiding on your PC at home right now, waiting to kick in."

• "For the hackers, it's like having a virtual army at their fingertips."

• "They could also plunder information, including your bank details."

Meltdown? Hiding in my home? Army? Plunder?! That fetal position is starting to look more appealing.

But really, most people who study security for a living say this extreme type of scenario seems awfully unlikely. What's more, research released just today by IBM Internet Security System's X-Force (note to self: rename bowling team "The X-Force") suggests Conficker's presence in the U.S. has been greatly exaggerated. Fewer than 6 percent of Conficker infections are in North America, IBM says. The majority are in Asia, followed by Europe and then South America.

The smartest thing you can do right now is to check if you're infected -- and, if you are, run a removal tool to make the fix before midnight.

3. Every infected computer will lose all of its data.

The Conficker event scheduled for April 1 could contain code telling the bug to wipe out the hard drives of every personal computer in sight. Key word there: could.

The truth, as PC World's Erik Larkin points out, is that the folks behind malware are typically looking to make some sort of measurable gain. As valuable as your photo collection from last year's family vacation is (and yes, I know about the bikini pics), odds are, it's not what a hacker is after.

4. Spam, spam. Lots of spam.

One way that gain could be accomplished is through spam -- and lots of it. With millions of machines believed to be affected worldwide, Wednesday's potential communication expansion could give Conficker's creators the power to blast us with bundles of annoying new e-mails. That threat, some say, could be very real, as could the idea of targeted denial-of-service (DoS) attacks.

Still, any DoS attacks would more likely be aimed at corporate networks, not individual users, and many major institutions have already taken steps to protect themselves.

5. Jerry Yang will suddenly become an omnipotent force, ruling the entire world from a top-secret Silicon Valley bunker.

Hey, I'm just saying -- anything's possible here. And of all the scenarios we've considered, this final one may be the most troubling. I mean, what anti-virus program could possibly protect us from that frightful fate?

Fetal position, here I come. I'll be under my desk if anyone needs me.


Tuesday, June 9, 2009

Spoil Your Kid With A Child-Resistant Laptop


If you don't want you child messing around with your precious new computer, then you might want to look into this: PeeWee PC introduced a splash-resistant tablet PC that comes with all the adequate perks to keep your kid entertained and browse the Internet safely.

Coming in at $600, the PeeWee Pivot Tablet Laptop features a 10-inch touch screen and is powered by a 1.6-GHz Atom processor and 1GB of RAM memory, which can be upgraded to 2GB. With a 60GB hard drive, the PeeWee PC runs Windows XP, which might leave your child in a tantrum if they get stuck with some 'blue screens of death'.

The PeeWee PC is not light on additional specs either. The convertible tablet laptop has two USB 2.0 ports, a VGA port, an SD/MMC media card reader, Wi-Fi (802.11b/g) and a 1.3-megapixel webcam to fulfill you child's needs of doing anything more than drawing on a very expensive version of their paper notebook.

On the software side, PeeWee PC ships with games designed for kids ranging from pre-K to upper elementary students and a Walt Disney theme for Windows XP. In addition, it includes a specially designed security suite that allows parents to control when and how kids use the PeeWee PC. Additionally, this proprietary suite can let parents block certain Web sites, view browsing histories, and remotely control the system.

In terms of design, the PeeWee PC is quite versatile, as it can take the shape of a regular laptop or it can convert to a tablet (takes longer for your kid to get bored with it). To handle any strain or spillage, the laptop is ruggedized and the keyboard is water-resistant. PeeWee PC also has a handle at the top for easier carrying and holding and comes with a 6-cell battery pack.

PeeWee PC is available only from the manufacturer's Web site at the moment, but as an extra perk, when you spill $600 for it, your kid gets his age, name and interest custom built laptop (via the software on board).

Is it worth it? You can get a similar specifications laptop on the market right now even cheaper that PeeWee PC's retail price, but the additional cost could be covered by the ten age-targeted software titles that come with it and the durability this laptop was built in mind with (due to children's usage). I just wish I had one of these when I was a child.

Sunday, June 7, 2009

latest iphone 30 beta reveals parental

Developers got an unexpected surprise yesterday after Apple released a new beta of the iPhone OS 3.0 and a second version of iTunes 8.2. This release comes just eight days after Apple released 3.0 beta 4 and the first public version of iTunes 8.2. Apple's typical release schedule for new 3.0 beta versions has been about two weeks. If beta 5's availability signals a faster release schedule, then a near-final version of iPhone OS 3.0 may be just around the corner. That would make sense since it's barely over a month until Apple's annual Worldwide Developers Conference in San Francisco where 3.0 is expected to make its debut.

Nothing has been found in yesterday's release as dramatic as last week's hints that Blu-ray functionality may be coming to iTunes 8.2. However, there are some notable additions in this latest version of iPhone OS 3.0. The biggest change is that iPhone apps may be getting restriction settings with parental controls built into the iPhone. Apple has been criticized for its heavy censorship restrictions having rejected iPhone apps like Nine Inch Nails' nin:access or South Park's iPhone App for containing material that some users may have found objectionable. Parental controls for iPhone apps are a great way to allow users get the content they want while keeping explicit material away from minors.

Apple has also patched a hole that allowed enterprising hackers to get a preview of iPhone's upcoming multimedia messaging service; Apple hasn't turned on the iPhone's MMS functionality yet. AT&T users with beta 5 will now find that MMS buttons are hidden. Another hack that allowed you to enable tethering on the iPhone has also been shut down. There are also reports that YouTube streams over 3G now have higher resolution than before. Somewhere between beta 4 and 5, 3.0 also picked up a minor bug without a current fix; Apple has warned that a small number of AT&T customers may lose their 3G data service after they've installed beta 5.

This year's WWDC runs from June 8-12 at San Francisco's Moscone Center West. For the second time in its history WWDC has sold out; the first time was last year when the iPhone 3G debuted. Apple's official line is that WWDC 09 will be about Snow Leopard, the latest version of OSX, and iPhone OS 3.0. Regardless, some are speculating that fancy new Apple hardware could debut in June including a new iPhone and Apple's oft-rumored tablet device.

Wednesday, June 3, 2009

Android Gets Updated to Version 1.5

The long-expected update to the Android operating system, version 1.5, has arrived. T-Mobile will be rolling out the new OS to existing G1 phones starting sometime next week. While you wait for your share of the software upgrade, take heart: There's plenty to be excited about in the 1.5 release.

The final release of the Android 1.5 OS, previously known as "Cupcake", finally brings an on-screen virtual keyboard with vibration feedback, plus video recording, playback, and sharing via YouTube. T-Mobile is expected to roll out this update to all its G1 customers by the end of the month.

Cupcake also brings many user interface refinements, along with accelerometer-based application rotations. The home screen now features widgets as well; some of the pre-bundled ones include a calendar, an analog clock, music player, and search (with improved voice search).

android video sharing

Video captured with the G1's camera can now easily be shared via YouTube.

G1's browser is up for a treat also, with new copy and paste, search within a page, tabbed bookmarks, and history features. Wireless music fans will appreciate their G1 even more with A2DP stereo Bluetooth support (iPhone users -- hang on, you're getting this in 3.0 also) while auto-pairing was added with an improved hands-free experience.

Gmail on the G1 gets upgraded with batch editing functionality for archives, labels, and deleting. The contacts app will now show user pictures for your favorites and specific date and time stamps for events in the call log.

Google has put up a presentation video (below) of the Android 1.5 release. It's worth noting that the engineer showcases the new Android 1.5 features on the G2 (HTC Magic), which is available only in Europe at the moment on Vodafone. The European G2 doesn't have a physical keyboard and comes with a 3.2-megapixel camera (same as the G1).

With the Android 1.5 release, Google has caught up with the features expected to come from its main rivals this summer -- the iPhone 3.0 update and Palm's WebOS. All in all, it's nice to see that Google approached the same strategy as Apple when it comes to upgrading a phone's features without making the hardware obsolete (unlike, ahem, Nokia).

Sunday, May 31, 2009

Metal Gear Solid Touch: The Bus Ride Review One man. One game. One morning commute.

Metal Gear Solid Touch Review


How does a mobile/handheld game play on the morning commute? Let's find out.

So the big news here is that Konami is taking the potential for mobile gaming very seriously. The fact that they brought their cash cow, Solid Snake, to the iPhone is as sure a sign as any. On the home consoles, MGS is synonymous with cinematic stealth action. But how does the gameplay translate here?

Maybe they should call it "


." The game itself isn't bad. Actually, it looks genuinely sharp graphically, but the bits that I played on my morning commute amounted to a near-future shooting gallery. Bad guys pop up and you sweep the reticule over them. Tap to snap a shot, make the "zoom-in" gesture to switch to a sniper scope or pull back out. Seems simple enough, right? At first, it is -- and looks great while doing it. Problem is, the mechanic can get a little old. As you blast through the 20-someodd levels in the game, you accomplish objectives such as taking out 15 enemies ASAP. Clear a stage, earn some "Drebin Points" and cash 'em in for things like wallpapers to gussy up your phone.

Is it worth the $8 asking price? Depends upon (a) how much you like the MGS series and (b) if you want pay to play a slick-looking skeet shoot. Me? I answered "Just enough" and "Why not?" Your Mileage may vary. If the price drops a couple bucks, definitely check it out.

AT&T "No Commitment" iPhone Pricing: No Bargain


Word on the street is that AT&T is finally preparing to add a new (but previously announced) pricing option for the iPhone 3G that does not require committing to a two-year data plan, or activating on site. But the offering (as outlined in a supposedly leaked presentation on Boy Genius Report) is so expensive--$599 for the 8GB model and $699 for the 16GB model--and so loaded with restrictions that it's hard to see who'd benefit from the deal, which supposedly will be offered starting March 26.

For starters, the contract-free price will only be available to existing AT&T customers--and there's no indication that the phone would be unlocked so that you could use it on someone else's network. Also, most people will want a data plan, so the issue then becomes how much you save if you want to opt out early from a commitment.

Let's say you're not eligible for the subsidized contract pricing ($199/$299). You can still buy an iPhone at the "early upgrade" price of $399 (8GB) or $499 (16GB) with a two year contract. Should you decide to opt out after a month of service you'd pay $175 for early termination, which would bring your outlay to about $575 for the 8GB phone and $675 for the 16GB phone. That's already a bit less than the no-commit price--and bear in mind that the termination fee would go down for each month you used the phone.

Since other costs (activation fee and monthly voice and data usage) would presumably remain constant regardless of how you purchased the phone, there doesn't appear to be any upside to the no-commitment pricing. The leaked AT&T presentation says the offer is meant to provide handsets to current customers who want to give them as gifts, add a line, or upgrade early. But my math suggests that even if you've lost your phone and want to replace it, you'd be better off starting over by buying the iPhone at the early upgrade price, and taking the two-year data plan (which you can cancel early if need be).

The no-commitment price option was leaded the day after Apple announced a slew of changes coming this summer to the iPhone operating system. These changes will presumably make the 9-month-old handset more appealing to new users. However, the cell phone competition is getting intense, and some predict newcomers will put pressure on iPhone prices.

No word yet from my AT&T contacts as to the accuracy of the leaked presentation, by the way.

Friday, May 29, 2009

Is IE8 Actually Safer?


Internet Explorer 8 hits the wires today with a bevy of new security features, including more protection against hacked sites, ActiveX lockdowns, and a private browsing mode. And if you're wondering whether you should get it, then here's your short answer: Yes.

IE8's new security features aren't earth-shattering, and it's a safe bet that crooks will continue to find successful attacks against the browser. Case in point: The new browser was already hacked by a security expert at the ongoing CanSecWest conference, along with Safari and Firefox.

But while IE8 won't stop malware and computer hacks, its additional protections should help. The new features include malware site blocking (SmartScreen), protections for site hacks that use cross-site scripting (XSS) or 'click-jacking' to steal your passwords or other data, and a simple but nice domain highlighting feature that can help you identify a phishing site. It also offers ActiveX control lockdowns, and a private browsing mode.

Microsoft says its SmartScreen filtering expands on IE7's anti-phishing filter to also block sites that are known to spread malware. I wrote about the feature, along with similar ones in Firefox and Opera, last summer. The feature uses a blacklist compiled from third-party partners, along with user submissions. No blacklist can block every bad site, since sites have to first be discovered and added to the list before they're blocked. But every additional opportunity to block a bad site helps.

The protection against 'click-jacking,' which could allow an attacker to trick you into executing some command of the attacker's choosing when you think you're clicking on a regular site button, requires that Web site operators add a special tag to their sites, and was panned by one of the reseachers who originally reported the risk. As with the additional basic protection against data-stealing XSS attacks, it won't be a panacea cure-all, but it may help. Same for the ActiveX options to allow a given control to only run for a particular user, or a particular site - buggy ActiveX controls have been a long-standing plague for IE security.

More clear-cut is the simple but welcome domain-name highlighting. IE8 will lighten some of the text in a URL so that it's easy to immediately pick out the real domain name, which can help foil a common phishing tactic of using long URLs that start with something that looks like a real bank site, for instance. Firefox users can (and should) get the same functionality with the Locationbar2 addon.

And finally, there's the InPrivate browsing, aka 'porn mode.' The feature allows you to surf sites in a new browser window without leaving a record of your surfing in the browser's history or cookie cache, and also turns off toolbars and extensions by default. I wrote about the feature, along with the related InPrivate filtering that can allow you to stop sites you visit from sharing information about your visit with third parties. I covered both features, along with private browsing features in Firefox, Safari and Google's Chrome, last fall.

If you currently use IE 7, then as my colleague Preston Gralla writes in his nice review of IE 8, upgrading is a no-brainer. Both for the additional security and other features. And if you're still using IE 6, then first re-install Windows, because you're probably already infected six ways from Sunday. Then install IE 8 on your clean install of Windows.

As to whether it will prove more secure than competing browsers such as Firefox, the jury's still out. For one thing, if it wants to wear the secure browsing crown, then Microsoft needs to improve the time it takes to close discovered holes. New risks constantly pop up for all browsers, but Mozilla tends to close those holes much more quickly than Microsoft.

But even if you use Firefox, Opera or something else as your primary browser, odds are you still have to fire up IE on occasion, maybe for an old company Web site that uses IE-specific code. So head to Microsoft's download site for the new browser.

Put Xirrus Wi-Fi Inspector on the Case of the Wonky Wireless Hot Spot


If you're a frequent user of Wi-Fi hot spots, you'll find this free software an invaluable tool, especially if you need to troubleshoot connections. Xirrus Wi-Fi Inspector finds nearby Wi-Fi networks, gives an extraordinary information about each, manages your Wi-Fi connections, and monitors and reports on network speed and performance.

For each network that it finds, Xirrus Wi-Fi Inspector tells you whether it's encrypted or not and if so, what encryption it uses; the signal strength; manufacturer of the router; what channel and frequency it uses; and whether it's an access point or a peer-to-peer connection--and more as well.

To help troubleshoot, the software also displays your IP address, information about your adapter and IP configuration. In addition, it pings your configured DNS server and gateway to make sure they're active and alive.

There's plenty more here as well, including a speed tester. The software is a more powerful version of Xirrus's free Wi-Fi Monitor, which runs as a Vista gadget. Both pieces of software are immensely useful for people who frequently connect to Wi-Fi networks.

Thursday, May 28, 2009

Apple Premium Pricing Buys More Than a Logo


I did not plan to take time out of my weekend to defend Apple, but Jeff Bertolucci's missive "Ballmer Is Right: Mac Users Do Pay Dearly for Apple Logo" is just wrong. Not in the facts, mind you, just the analysis.

Jeff compares a low-end MacBook portable to a similar Dell laptop. He concludes that the MacBook, at $999, costs $359 more than the Dell. Jeff never actually states an opinion on the relative value of the two machines--the headline does that work--but it seems clear enough where he's coming from: The Mac isn't worth the extra coin.

Still, he does give the MacBook some credit:

"Apple enthusiasts will counter that Mac users don't have to fuss with security worries, and that's true, at least for now," Jeff writes. It's worth mentioning that Apple has enjoyed a pretty long "now" in avoiding Windows-scale security headaches for, well, as long as there's been a Microsoft Windows."

"They'll point out that Macs don't come with the crapware that infests so many Windows PCs," he continues. "And they'll make the valid observation that the MacBook's preinstalled software, including iLife, is superior to the so-so apps, including Microsoft Works, that ship with most consumer Windows PCs.

"Fair enough. But are those advantages worth a $300-plus premium? In this economy, many consumers may think not."

Jeff is right about the apps. Apple hardware comes with high quality apps that Windows users have to pay extra for. That chips away at the price premium.

I find Mac users to be more productive than Windows users because they spend less time "messing" with the computer and solving (or not) various Windows hassles. In a business environment, this saving of staff time can offset the Mac premium so quickly it will make your head spin. Ease-of-use saves money.

In addition, many people will happily pay $300 to not be subjected to Windows Vista. Others, like me, do not find Vista that objectionable (and are liking Windows 7) but still believe Mac OS X is worth a premium.

For people who buy Macs--home users, small businesses, various professionals--the cost premium is clearly worth it. Although I have long been critical of Apple's premium pricing, after Jeff laid his example out for me, I find it hard to complain.

Another example: Which would most people rather own, an Apple MacBook Pro or Dell's Adamo laptop, complete with Vista Home Premium. That is a discussion I cannot believe serious people are having.

Of course, and this is where Jeff makes sense: You can only pay the premium if you have the money. As people economize and substitute real dollar savings for an improved experience, Mac sales are suffering.

I don't think the premium pricing Jeff cites is excessive at all, but I agree that if people don't have the money, they can't pay the premium. Moreover, customers who need a new machine right now may substitute the Dell they can afford for the more expensive Mac.

David Coursey uses a Mac and a Dell every single day and has nice things to say about both of them. Write him using the contact form at www.coursey.com/contact.

Wednesday, May 27, 2009

Play Xbox Games on Your Cell Phone


Imagine playing what looks like an Xbox 360 game -- on a $100 cell phone. That, according to Remi Pedersen, graphics product manager at ARM, is exactly what could be possible as soon as winter 2009 with its new higher-end Mali-200 and Mali-400 processors.

Even though he won't discuss individual chip prices, Mali mobile GPUs are already showing up in some phones. The 65nm Mali-55 is a first generation core in LG Electronics' Renoir phone. Partnered with an Arm CPU, that phone runs Flash, but has no shader capabilities. But at least it gets some props for being a tiny OpenGL ES GPU -- good for 3D gaming. (For a little perspective, the iPhone supports OpenGL ES 1.1 as well.)

Pedersen promises 4x Anti-Aliasing out of Mali -- and up to 16x without taxing the system too much. But give it a few months and expect to see handsets rocking the Mali-200 GPU. This is where it'll get interesting: OpenGL ES 2.0 is completely shader-based, a subset desktop code. Difference is, it removes cluttered code but keeps vertex and pixel shaders. It'll run 16 million triangles/second, 275 million pixels/second. And, yep, it'll be able to run Flash and Java games.

The Mali-400 has the same basic performance, according to Pedersen, but is multicore scalable: From a single-core 100MHz mali-400 scaling up to quad-core at 300MHz. It can even scale to produce 1080p resolutions. (ARM even gave me a projected chart for how they see the market going in the next few years).

Click to zoom

Considering the potential horsepower I had to check, but Pedersen tells me that, "If you're targeting a low-powered design, I doubt we'll see phone overclocking. It sure would be interesting to see, though."

What I find equally interesting is the work around a software engine. Before the handset design is fixed, ARM is working closely with several 3rd party developers. "It gives us a better view of how different systems will perform. Take feedback from developers to create the next gen CPUs and the silicon partners." Developers usually come late to the party, they get a handset and have to figure out what to do from there.

But at the Game Developers' Conference in San Francisco this coming week, Pedersen gave me a tease to show what the GPU can do: We'll be able to see a port of Project Gotham Racer (Xbox 1) running in OpenGL ES. "Performance-wise, it runs like the original Xbox, but feature-wise it looks like an Xbox 360 title," he says. I can't wait to see what else they have on display.

Dell is Dull: Smartphone Canceled for Lack of InterestDell is Dull: Smartphone Canceled for Lack of Interest


Remember the Dell smartphone? Apparently neither do cellular carriers. According to Kaufman Bros. analyst Shaw Wu, the Dell smartphone profoundly failed to wow carriers and was dumped.

Dell faced stiff competition from RIM's Blackberry, Apple's iPhone, and the upcoming Palm Pre, and based on Wu's report, couldn't handle the pressure of making a sexy, functional device that would entice interest. "From our conversations with supply chain and industry sources, it appears that it ultimately came down to lack of carrier interest," Wu wrote.

Dell built prototypes that ran both Windows Mobile and Google Android but couldn't physically differentiate its handhelds from competitors. Sexy tech sells, and judging from Dell's computer line-up, which is mostly full of cheap-looking plastic devices -- Adamo notwithstanding -- the company failed to open any eyes. And since Dell did not craft its own OS, it seems as though it's almost had no chance.

Nevertheless, Dell has "gone back to the drawing board" and will rejoin the race with a device that will "likely involve vertical integration of some sort including software and/or services," Wu writes.

There is also buzz that Dell might be looking to buy Palm, which would definitely give Dell a heads-up in the smartphone biz

Monday, May 25, 2009

Apple resurrects the 17-inch iMac


Remember when Apple discontinued the 17-inch iMac in 2007? Well, it looks like that iMac hasn't gone away at all and is still available to schools for only $899. Italian blog, SetteB.it, discovered the new offering in the March edition of Apple's "eNews of Education" newsletter. "The new iMac line also includes a 17-inch model starting at $899," Apple states in the newsletter. It seems that Apple is providing the model as an enticement for schools in the K-12 range to invest funds they may receive through the Obama Administration's "American Recovery and Reinvestment Act". President Obama has stated repeatedly that he wants to spread access to technology across the country. apple imacPhotograph: Marc Simon
Apple's newsletter also links to an Apple white paper that declares that the education funding in the American Recovery and Reinvestment Act (ARRA) of 2009 "represents a tremendous boost in education spending . . . at a time when the country needs it most." It won't be bad for Apple, either; the company concludes its white paper by stating, "Apple is ready to partner with you as you move forward with plans to invest in education and technology. Apple can assist you in matching your educational goals with the technology that will help you be successful."

This is certainly a great deal for schools, especially as some look for the best way to invest any funds they may receive from the federal government. But if Apple really wanted to capitalize on the current economy, why not release this well-priced device for the entire public? Oddly enough, the 17-inch iMac was originally intended for schools and only became available to everyone in 2002 after public demand grew, according to Ars Technica. Then, in 2007, Apple officially discontinued the 17-inch iMac only to have it resurface today. Currently, Apple offers 20- and 24-inch models to the general public starting at $1199. But who knows? Maybe history will repeat itself if demand grows loud enough. So how about it folks, anybody out there want to buy a 17-inch iMac for less than $1000?

New Killer NIC fixes VoIP for Gamers


A couple years back, Bigfoot Networks stepped into the market with an idea: Build a network card for gamers. This NIC promised to optimize packets and prioritizes games. Heck, the original had a separate USB port so that you could download torrents to a USB thumb drive while playing Battlefield 2. But it sold for $280 at launch--a really hard sell. The $149 K1 is an underclocked version with more features like a hardware firewall that replaces the firewall in the router / system and a bandwidth control tool detects apps that run in the system and throttle stuff manually.

Now, at the 2009 Game Developer's Conference, Bigfoot Networks has two announcements. The first: they are releasing the $130 Killer Xeno Pro card. The big deal this time around is that they've been able to get prices down, beef up the memory and pack on an additional chip that can offload the voice chat. A 400GHz NPU (as in Network Processing Unit -- oh, joy, another acronym!) bypasses the Windows network stack while an integrated audio chip offloads VoIP. We're talking audio input/output jacks as well -- the whole nine yards. Yep, voice applications (which can easily chew up CPU bandwidth) can be handled on the Xeno card. A couple of the big, dedicated software packages -- Vivox, TeamSpeak, and Mumble (a Linux voice app) -- will be supported at first.

That sounds neat, but a fairly major omission is support for GameSpy, which comes configured within many of the new games out there. And what about all those games like, say, Battlefield 2 that have their own internal VoIP code? "A fair question," admits Bigfoot CTO Harlan Beverly, "but we do plan to release firmware updates fairly regularly -- like we've done with our previous cards."

Difference is that this time, Bigfoot won't be producing the cards. The second bit of news: Bigfoot is partnering with EVGA to produce, distribute and sell the upcoming hardware. You'll see the $130 Killer Xeno Pro with 128MB of RAM selling in April. While a slightly "sexier" version, the Killer Xeno Ultra comes with 256MB of RAM (useful) and an 8-panel, 14-segment LED display (not-so-useful) ships in May for $180. How well does it all work? Well, it sounds good on paper. We hope to get some hardware in-house and see for ourselves if it delivers all the goods as promised and really make for a better online gaming experience.

Sunday, May 24, 2009

New Intel Processors and Price Drops Coming Soon


According to sources at motherboard manufacturers,Digitimes reports significant price drops of several desktop processors will occur in April and July of this year. If you're in the market for a new Socket 775 Quad Core, you may want to hold off for a few weeks. Expect the following markdowns to occur April 19th:

  • Core 2 Quad Q9300 from $266 to $213 (19.92%)
  • Core 2 Quad Q9550S from $369 to $320 (13.28%)
  • Core 2 Quad Q9400S from $320 to $277 (13.44%)
  • Core 2 Quad Q8200S from $245 to $213 (13.06%)

July 19th will bring more price reductions of numerous models:

  • Core 2 Quad Q8300 from $183 to $163 (10.93%)
  • Core 2 Duo E7500 from $133 to $113 (15.04%)
  • Pentium E5400 from $84 to $74 (11.90%)
  • Pentium E5300 from $74 to $64 (13.51%)
  • Celeron E1500 from $53 to $43 (18.87%)

In addition to the discounts, the article sheds light on launch dates for several processors. A new duo of Socket 1366 CPUs will be available May 31st. The Core i7 975 Extreme Edition (3.33GHz) and Core i7 950 (3.06GHz) will likely replace the existing 965 and 940 models. Here's a list of Intel's upcoming chips, their prices, and launch dates:

  • Core 2 Quad Q8400 for $183 (April 19)
  • Core 2 Quad Q8400S for $245 (April 19)
  • Core i7 975 for $999 (May 31)
  • Core i7 950 for $562 (May 31)
  • Core 2 Duo E7600 for $133 (May 31)
  • Pentium Dual-Core E6300 for $84 (May 31)
  • Celeron Dual-Core E1600 for $53 (May 31)

IE 8's Poor Reception Not a Good Sign For Microsoft


internet explorer 8 loses marketshare to Intenet explorer 7

The honeymoon appears to be over for Internet Explorer 8 -- and it wasn't much of a honeymoon to begin with, either. Just days after the browser's big debut, its market share has fallen a full 28 percent from its peak. Alternative browsers, meanwhile, have held steady ground, losing no significant number of users to Microsoft's new offering.

IE 8 By The Numbers

IE 8 managed to break the 2 percent mark within a day of its release last Thursday, according to tracking data by analytics firm Net Applications. It grew slowly over the weekend, topping out at 2.59 percent of the overall browser market at 3 a.m. (EDT) Sunday. From there, things started heading downhill.

With a steady decline, Internet Explorer 8 dropped down to 1.86 percent of the market by Monday morning. It's bounced up and down a bit since then, but thus far, there's been no sign of a second wave of supporters rushing to make the switch.

Compare that with the release of Firefox 3 last summer: Within just three days of its launch, Mozilla's next-generation browser more than doubled its beta share, jumping up to nearly 19 percent of the market.

"I suppose the kindest description of user reaction to IE 8's first public outing would be 'underwhelming'," says Aodhan Cullen, CEO and founder of online data firm StatCounter.

When it comes to the big picture, it looks like IE 8 was essentially a wash: Most of the new IE users seemed to come from IE 7, data from StatCounter suggests. The previous browser's market share has fallen by 1.54 percent since IE 8's release. Chrome has remained constant, while Safari, Opera, and Firefox have all actually seen slight gains since IE 8's release.

(To be fair, Microsoft could still see a surge in corporate adoption of IE 8 once businesses have a chance to review and approve the product. Still, most of those places will likely be upgrading from past IE versions, so any significant overall change in market share doesn't seem probable from that effect alone.)

Putting It Into Context

The results shouldn't necessarily come as a surprise. Internet Explorer has been losing market share consistently for months now. In February, Microsoft's overall slice of the pie slipped to 67.44 percent, down .11 percent from the previous month.

It's the overall trends, however, that are most striking: From the start of 2008 to the start of 2009, Internet Explorer dropped down nearly 8 percent in its total market share. Other browsers continually climbed, with Firefox growing by 27 percent in the same time period.

In February, I used a simple mathematical analysis to project that IE's days of domination are numbered. Put simply, if these trends continue, Microsoft's stronghold on the browser market will slip away sooner than most may think.

So is the battle effectively over? Maybe. Given that IE 8 was hyped as the company's big leap into outperforming its competitors, and given the dismal results we're seeing so far, one has to wonder what further tricks Microsoft could possibly have up its sleeve.

NVIDIA Provides PhysX for Playstation 3 and Wii


PhysX is coming to a console near you. Last week, NVIDIA signed an agreement with Sony to provide Playstation 3 developers the use of PhysX technology software. With the goal of realistic graphics and highly interactive environments, level designers and animators will be allowed to author and preview physics effects in real time.

"NVIDIA is proud to support Playstation 3 as an approved middleware provider," said Tony Tamasi, senior vice president of content and technology at NVIDIA. "Games developed for the Playstation 3 using PhysX technology offer a more realistic and lifelike interaction between the games characters and other objects within the game. We look forward to the new games that will redefine reality for a new generation of gamers."

Two days after proclaiming the arrangement with Sony, NVIDIA published a similar agreement with Nintendo and the highly successful Wii console. "Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and pulishers," said Tony.

With PhysX technology now available to more game developers than ever before, it will be interesting to see how well it is implemented in future games, for consoles and the PC. Also, keep an eye on a possible conflict with the use of NVIDIA software in conjunction with the Wii's graphics solution provided by ATI.

OnLive: Video Games Without the Hardware


An imposing new force in the video game industry is promising to give Nintendo, Microsoft, and Sony some life-threatening competition come winter. OnLive does what no console-maker has done before: removes the console from the equation.

Steve Perlman, the entrepreneur behind WebTV, and Mike McGarvey, formerly of Eidos, are using cloud computing and OnLive's patented data compression technology to beam video games to rudimentary devices without tarnishing graphics quality.

What You'll Need

To get started, you'll need a decent Internet connection. For standard play, you'll need a 1.5 megabits per second Internet connection, and in order to view games in 720p resolution, you'll need at least 5 mbps, which is standard for high-speed broadband providers.

Forget the souped-up PC; if you own a netbook, you're ready to get started. As long as you have Windows XP or Vista, and can handle the 1MB plug-in, OnLive's Internet servers promise to do all the heavy graphical lifting, using patented video compression technology and algorithms that eradicate pesky lag.

If you don't have a Windows PC to use, OnLive also will offer a set-top box that will connect to your TV (standard-definition or otherwise). This allows you to use a controller instead of a computer-based mouse and keyboard. This device, which will supposedly be low-cost, functions as a decoding box with no significant hardware inside. It also features two USB inputs, support for four Bluetooth devices, and optical and HDMI connections. This option allows gamers to dodge Microsoft's monopolistic bullet and stick with the traditional console feel.

How It'll Work

OnLive hasn't revealed its business model yet, but it will likely use a subscription service wherein gamers can buy or rent titles instantly. Instead of paying $400--or more--for a gaming device, and $60 for each title, you'll get access to titles through a streaming model. The bargain is clearly aimed toward the buyer, and depending on how much OnLive's subscription service ends up costing, the company could blow its rivals out of the water in terms of value.

How the Industry Will Take the News

Major game publishers have already warmed to the idea and signed on. The names include EA, THQ, Codemasters, Ubisoft, Atari, Warner Bros., Take-Two, and Epic Games. Clearly these companies see a profitable future in cutting out the console middleman and dealing directly with customers. These agreements also signal a massive catalog of available video games.

What you won't be able to play is Halo, Zelda, Little Big Planet, or any other console-specific title. Don't expect Microsoft, Sony, or Nintendo to let these properties go just yet. However, given that consoles generally lose money, but software sales gain, OnLive presents a unique business opportunity for its competitors, should the rivals choose to hop on board. Otherwise they face stiff competition, especially in the form of online gaming.

OnLive has the potential to generate a wide-ranging and powerful video game community in existence, one that could trump even the seemingly unbeatable power of Microsoft's Xbox Live service. Gamers who are into playing with their buddies will likely flock to OnLive, as there will be no restrictions based on who is playing with what.

Streaming video games also wipes game piracy out of the picture. With no physical manifestation, it becomes impossible to copy or steal. This alone explains why so many publishers have already shaken hands with OnLive.

OnLive acknowledged that, at least in the beginning, gamers will keep their consoles and use OnLive as an add-on. But when the next round of consoles is released, it's fair game. Perhaps the next Xbox, PlayStation, and Wii will look more like handhelds and depend instead on massive servers -- if they even exist by then.

Saturday, May 23, 2009

Solid-State-Drives: The Fastest Storage Eve... Wait a Second


It only took the site 31 pages to do so, but AnandTech has come out with a thorough, yet easy-to-ready primer on the history and architecture of the modern solid-state drive. But this isn't just a digital textbook: The site has crunched the numbers to determine the veracity of the reports that SSDs aren't as speedy in real-world use as typical benchmarks and evaluations might have you believe.

Here's the deal: A number of print and Web publications run benchmarks on solid-state drives just like they do on standard, magnetic storage. This typically entails firing up a few synthetic benchmark applications--programs that offer speed measurements for a drive, but do so in a fashion that isn't very correlated to real-world use--alongside a few closer-to-real-world benchmarks like PCMark, Iometer, or some kind of measurement from actual applications and games.

These tests are frequently done on blanked (if not unpartitioned) drives, but measured across the whole of the drive as much as possible. By that, I mean that a number of the synthetic benchmarks concoct average speed scores for the hard drive's various operations by measuring its performance from a number of different locations across the drive's spinning platters. Reviewers can't just slap a blank drive in a system, load up a copy of an operating system, and run tests in the OS to simulate the drive's real-world use. They would have no way of controlling the exact methods by which the operating system and hard drive store data after the copy, resulting in incomplete points of comparison against other products--or a lack of apples-to-apples testing.

This isn't a critique of testing methods. But it's important to understand this back-story a little bit, because these same methods are frequently used to test solid-state drives as well. The problem with that is that a solid-state drive can show different performance depending on how many of its flash cells are being used. According to AnandTech, a drive that stores some element of data across all of its blocks--the smallest part of a solid-state drive's flash memory that can be written at any given time--will suffer drops in both its read and write performance.

We'll say that again: Once you've filled your SSD with enough data, performance chokes.

How bad does it get? Depending on the drive, you could see drops of tens of megabytes per second in reads to over a third of your drive's available write performance. This translates into real-world performance losses of anywhere from three to fifteen percent--at least, based on the particular batch of drives AnandTech tested. The site still found that its tested SSDs outperformed the best of the magnetic storage offerings, mostly due to their speedier random-access capabilities. That, and the fact that the affected read speeds of solid-state drives are still beyond those of conventional magnetic storage.

As for the takeaway, AnandTech's results bring forth two points to consider. First, the Declaration of SSD Independence: not all solid-state drives are created equal. This should be obvious, but it's worth emphasizing for those new to this storage spectrum. Drives can be optimized for low random access times, high bandwidth, or a combination of both. AnandTech found that those in the first category, like Intel's X-25M and X-25E line of SSDs, tended to fare much better in post-slowdown performance than SSDs optimized for high transfer rates.

Second, AnandTech's findings cement the need for increased accuracy in solid-state reviews. What good is a benchmark result that will vary in wild and dramatic fashions after you've used the drive for a normal period of time? It would be uncouth to point fingers. But you shouldn't trust the results of any reviewer who only runs a cursory series of benchmark runs on an empty drive. Until this SSD slowdown is corrected on a hardware or operating system level, there's just too much of a chance that reported results won't reflect your real-world performance. And given how much you'll be spending for that brand-new SSD, you really should pick up the best device you can afford to buy.

Thursday, May 21, 2009

Peek Pronto Offers E-Mail on the Go


Capitalizing on the less-is-more model, Peek has introduced its latest email-only mobile device, the Peek Pronto. Coming in at just under $80, the Pronto features push e-mail, SMS capability, Exchange support, and access to five different e-mail accounts. You can also view PDFs, Microsoft Word documents, images, and search your e-mail. The Pronto comes with an unlimited data plan for $19.95 per month, and Peek says the Pronto is 50 percent faster than its predecessor.

The original Peek device gained popularity for delivering a basic e-mail service and nothing else. The Pronto builds on that concept by improving its e-mail experience while not expanding the device's capabilities beyond email. It's interesting that Peek is focused on delivering a no-frills e-mail device in an era when most tech companies are trying to cram as many functions as possible into one device.

Given the wide range of capabilities on today's smartphones and netbooks the Pronto seems a little primitive; however, in these uncertain economic times a moderately priced device that gets the job done could attract a strong following. "Peek Pronto gives you...great value and [that] is exactly what folks are looking for during these challenging economic times," Peek's CEO Amol Sarva said in a statement.

The Pronto has 8 MB of user storage, comes in charcoal gray only, weighs less than 4 ounces, and has 4 to 5 days of battery life under normal usage, according to Peek. If you want to get your hands on the Pronto you can get it online at Amazon.com starting Wednesday, and the Peek will be available at Radio Shack and www.GetPeek.com in April.

Wednesday, May 20, 2009

Sony Slashes PS3 Price (Sort Of), PC Tops for Gaming

The best parts of GDC are the ones you'd probably find the most boring. They're spent hunkered in crowded, slightly gamy smelling rooms listening to panels of game celebs wax prolific about anything from high-definition physics and platform-independent shader development to tongue-tanglers like "Riding the Waves of Change: How Video Game Companies Can Flourish in an Environment of Relentless Volatility and Flux."

And then you get headline-grabbers like these...

Sony Cuts PS3 from $10,250 to $2,000. The debugging Reference Tool, that is. Yeah, $10,250 mazuma for one of those bad boys. Not to be confused with the debug units we in the press use to access non-retail review discs, these things look like brick houses (see pic at top) or the sidewise desktops we used to prop our CRTs on. The new ones apparently look just like regular PS3s. The reason that drop's important, is that it's essentially Sony dialing the air with one finger and silently mouthing the words "Call me."

Microsoft claims Final Fantasy XIII will sell better on Xbox 360. Yeah, well, claims are free, but results cost in cachet. Microsoft knows no better than you or I or anyone else what the multi-platform performance of a game like Final Fantasy XIII is going to be. To claim (confidently) otherwise is either evidence of hubris, paranormal superpowers, or — you smelled it — marketing. With Capcom's Street Fighter IV selling nearly as well last month on the PS3 as the 360 despite the 360's nearly double unit footprint in the U.S., MIcrosoft ought to be a trifle more cautious. In fact what the company ought to be talking about is what it's going to offer along with Final Fantasy XIII to make an Xbox 360 purchase more compelling. Unique DLC? Themes? Avatar accessories? Time-exclusive demos? Developer interview clips? Come on guys, competition on the field of services, not hyperbole.

The PC Gaming Alliance releases a report stating that the PC is the "No. 1 platform for gaming world wide." No arguments here, though how your arrive at that number is partially a question of how you define the term "game." If you're counting freebies like solitaire and minesweeper and not restricting your benchmark to revenue, the only way the champ could ever not be the PC would be the total implosion of Microsoft Windows...which has roughly as much chance of happening as confirmation of aliens among us. That said, according to the PCGA report, "the PC is the largest single platform for games with annual worldwide revenue of about $11 billion." That's more than any competitor, be it the PlayStation 3, Xbox 360, or...yes, even the Nintendo Wii. I've got the report in hand — it's full of all sorts of fun facts — and I'll be back to say more about this shortly.

Tuesday, May 19, 2009

Motorola and Kodak deliver a phone with an impressive camera, but uninspired design.

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The Motorola Motozine ZN5 is part cell phone, part digital camera. It's the brainchild of a partnership between Motorola and Kodak, boasting a 5-megapixel camera with a bevy of impressive settings and features. And at $99 (after a $100 mail-in rebate) it comes at an unbeatable price--it's much less expensive than the Nokia N95 (approximately $500, unlocked), which also has a 5-megapixel camera. But Motorola put so much effort into the camera component that it compromised on other aspects of the phone, such as design and 3G support.

Face up, the Motozine ZN5 is a typical candy-bar-shaped phone. It has a bright, 2.4-inch, 320-by-240-pixel screen, and beneath that lies a flat keypad (with small, tactile bumps on the number keys). The handset also has dedicated keys for different camera functions, such as photo reviewing and sharing.

Flip the ZN5 over, and it looks like a stand-alone point-and-shoot camera, complete with a Xenon flash and lens cover. Unfortunately the lens cover is flimsy and easily pops up in a bag or pocket.

Either way you turn it, the ZN5 still resembles a slab of concrete. In spite of that, however, it feels good in the hand, both as a camera and as a phone. Weighing about 4 ounces, the ZN5 is sturdy without being too bulky, and it's constructed with a combination of hard and soft plastic that makes it comfortable to hold for long periods of time.

And you'll want to hang on to this phone for every photo opportunity, because the camera, the ZN5's headline feature, is superb. It starts automatically when you slide open the lens cover or when you press the dedicated camera key on the phone's side. The 5-megapixel camera has autozoom, a low-light setting, three focus settings (auto, landscape, and macro), five white-balance settings, panoramic and multishot modes, an autotimer, and six shutter sounds.

The camera has some limitations; for one, you can't manually adjust the shutter speed or set the aperture. The click-to-capture speed is about 0.02 seconds, though, which is faster than most mobile phones and even some stand-alone cameras. The camera automatically adjusts aperture and shutter speed depending on the environmental lighting.

After you're done snapping pictures, you can edit your photos on the camera. Among other things, you can resize, rotate, or crop; adjust brightness, contrast, or sharpness; and add image borders and graphics. Kodak's Perfect Touch feature--a one-touch photo enhancer that lightens dark areas and deepens colors--is another useful included editing tool. Unfortunately, you can't edit your recorded videos; you can only trim their length for video messages.

When you've edited your photos to your liking, you can transfer them to your PC with the included USB cable or 1GB microSD card, or via text message. You can also upload them wirelessly to the Kodak Photo Gallery, where you can share the pics and order prints.

In my hands-on tests, photo quality was very good, about the best I've seen from a mobile phone. Colors appeared accurate and bright, with very little interference. The Xenon flash was a little too bright, however, often blowing out my pictures. Videos weren't as crisp, but still looked good. The ZN5 has a panorama mode, too. When I first heard about it at CTIA, I thought it seemed a bit gimmicky and useless. But in actuality, I really enjoyed playing with this feature, and I had fun taking action shots with it.

The ZN5 connects over T-Mobile's EDGE quad-band network, but also supports Wi-Fi. The browser loaded pages at a moderate speed and displayed them clearly, but with limited Java support. The ZN5 definitely could benefit from a faster 3G connection, particularly for the photo-uploading features. Connecting through Wi-Fi didn't really increase the speed.

Call quality, enhanced by Motorola's CrystalTalk technology, was very good. My contacts sounded clear, though a little quiet. Parties on the other end consistently reported very good sound quality with little background noise. The battery lasted 10 hours in our lab tests--the maximum amount of time that we test.

The ZN5 has the standard Moto media player, which supports WMA, MP3, and AAC, plus a few other types of audio files. Unlike other Motorola phones, such as the Rokr E8, the ZN5 does not support protected AAC from the iTunes store. The media player is pretty bare-bones: You can browse your music by recently played, artists, albums, genres, and composers. The ZN5 offers no music-store app, but you can sync your music library on your PC to your phone via Windows Media Player 11. The handset also includes an FM radio, which triggers when you plug in the included headphones. If you prefer, you can swap those headphones for better ones, since the ZN5 has a standard 3.5mm jack.

Audio quality for the most part was good but not stellar. Video quality, on the other hand, was worse than I expected; I saw a lot of blurriness and interference in the videos I played in my hands-on tests.

The Motorola Motozine ZN5 might not be the most eye-catching handset or the fastest phone around, but its impressive camera makes those small faults forgivable. And you can't beat the $100 price.

Sunday, May 17, 2009

Did Lenovo Invent Apple's Netbook?


In Silicon Valley's clash of innovation and ego, it's hard to remember who invented what. Oftentimes a company invents something it's not ready to ship. Another company ships something it didn't invent. Both companies jockey for the credit.

The iPhone is a perfect example. Back in 2006, it became clear that several handset makers were ready to embrace a new idea for cell phones. Instead of devices with small screens and numeric or alphabetic keypads, these companies planned to ship cell phones that were all screen and no keypad. The buttons would be mere software pressed on-screen.

Apple Inc. was one of those companies, but its product would be beat to market by handsets from Asian manufacturers. So Apple did something unusual. CEO Steve Jobs fully unveiled the iPhone in January 2007, nearly six months before it would ship. The resulting hype suffocated awareness of the Asian handsets.

Now everybody associates all-screen, touch-screen cell phones with Apple and the iPhone. Most casual observers assume Apple invented that type of device, and that everyone else is copying the iPhone.

Here comes the ultimate netbook

In the run-up to Apple's big iPhone 3.0 announcement this week, rumors about an Apple netbook reached fever pitch. Would the company ship one? If so, would it be a clamshell or a tablet? Would it run Mac OS or the iPhone operating system?

Some rumor-mongers speculated about a midyear launch, but others suggested that Apple would employ the old "one more thing" shtick to surprise the industry with its new netbook during this week's iPhone 3.0 rollout. It didn't happen, but many thought it would.

During this frenzy of speculation, photos "leaked" of a truly breathtaking netbook from Lenovo Group Ltd., the Chinese company that acquired the ThinkPad division of IBM.

Initially, the Lenovo netbook, called the Pocket Yoga, was reported as a soon-to-be-shipping product. Then it emerged (on my blog, among other places) that the Pocket Yoga was nothing more than a two-year-old concept that Lenovo had no plans to build.

Symantec Says Credit Card Data May Have Leaked From India


Symantec said on Monday that credit card information relating to three of its customers may have been leaked from its call center contractor in India.

The company has narrowed down on one employee of the contractor as a possible suspect, and has turned over the information including recorded call data to the police for investigation, a spokesman for Symantec India said on Monday.

The call center, e4e India, however denies any theft of data from its operations.

Reporters from the British Broadcasting Corporation (BBC) posing as fraudsters claimed last week in a BBC report that they bought names, addresses and valid credit card details of persons from the UK from a man they identified as Saurabh Sachar in Delhi.

Three of the persons whose details were provided to the undercover reporters had bought software from Symantec by giving their credit card details to a call center over the phone, BBC said.

Symantec discontinued routing of online sales and other calls to the service provider, as soon as the matter came to its attention, the spokesman said.

Symantec was planning to discontinue its relationship with e4e by the end of this month for commercial reasons, but has decided to expedite the transition in view of the suspicion of information theft from the call center, the spokesman said. It didn't have any problems previously with the call center, he added.

E4e however said that there was no evidence whatsoever linking its operations to the data leakage at Symantec alleged by the BBC report. The company is just one of many call centers in India to which Symantec outsources work, said Narasingarao Dataram, president of e4e India, on Monday.

On hearing of the BBC report that data from Symantec customers may have been compromised, e4e did an internal check, and also alerted the cyber-crime police, only out of due diligence, and not because it believed that the data had been leaked from the its operations, Dataram said.

Saturday, May 16, 2009

YouTube Gives Twitter Love


twitter google youtubeGoogle sprinkled a few extra features on YouTube last night, in a spring cleaning effort to catch up with the ever-popular Twitter. Viewers can now post a video they like on Twitter and users got a few tweaks when managing their content.

Everybody is integrating Twitter functionality these days, as the microblogging platform gains more user traction. The most prominent example is Facebook, which redesigned its whole news feed to accommodate the need for real-time updates. And now it's YouTube's turn, but with not so much glory.

The share links on YouTube now offer a Twitter posting option along Facebook and MySpace. Users can expand the box for more sharing options, but those three xare the ones YouTube promotes.

When you click on the Twitter button, a pop-up window will open your Twitter account and fill in automatically with text asking your followers to "check this video out" followed by the video's title and URL. Unfortunately, the video link is not shortened (using services like TinityURL or Bit.ly) but YouTube said it plans to add that "down the road."

Other improvements made their way onto YouTube as well. A new Flash uploader is in service, together with a long-expected upload progress bar. The site also promises an estimated video processing time after the upload in the near future. An official HD USL parameter has been added also, for sharing HD video links.

And when YouTube says "spring cleaning," it really means it: the video-watching pages are also tidied up, with smaller action links and no more tabs for comments, statistics and data (they are now collapsible using a little arrow). It is now easier to log in with Google Account credentials (if you Google and YouTube accounts are associated) with an all-in-one sign-in page.

YouTube also makes an attempt to take on Apple's iTunesU, with the YouTube EDU project, which collects and highlights educational content uploaded by colleges and universities on the site.

Asus Takes Top Spot In Reliability Report


RESCUECOM, which recently increased from annual to quarterly data reporting, provided its latest Computer Reliability Report for the fourth quarter of 2008. ASUS landed the top spot followed by Lenovo and Apple. Here are the scores from the report:

* ASUS - 972
* Lenovo - 348
* Apple - 324
* Toshiba - 172
* Acer - 151
* HP - 142

The analysis compares vendor market share with consumer service calls placed to RESCUECOM's call center. Scores are calculated based on a sample of 15,000 calls received during the quarter. In addition, the report reveals quality of the components and software used in manufacturing the computer as well as support the company provides to its customer after the sale.

"The results are in, and although ASUS is the leader this quarter with a reliability score of 972, ASUS's reliability score should be taken with a grain of salt, even though it was more than 600 points ahead of IBM/LENOVO. We look forward to seeing if ASUS is able to maintain the same demand and reliability over the coming quarters," says David Milman, RESCUECOM CEO.

A Geek's Guide to the Earth Hour Challenge


World Wildlife Fund is promoting a hour of darkness - what's a geek to do?The World Wildlife Fund wants you to power down your electronic life for one full hour this weekend: no lights, no TVs, no computers -- basically, nothing that actively uses electricity. Think you're up for the Earth Hour challenge?

Earth Hour: What It's All About

Earth Hour is scheduled for 8:30 to 9:30 p.m. in your local time zone this Saturday, March 28. The goal is send a message to governments everywhere that more should be done to combat climate change. Leaving your lights on, the WWF says, is a "vote for global warming." (Not that they're trying to guilt you into participating or anything...)

The WWF is hoping a billion people worldwide will make the switch. The results of the hour will be presented at a Global Climate Change Conference later this year.

How to Survive the Powerless Hour

So, a full hour with no electricity -- a daunting idea, isn't it? (If you really have doubt as to the level of your electronics addiction, take this digital astrology quiz to see just how dependent you are.)

Now, to be fair, the official Earth Hour site talks about spending the hour making a video, taking and uploading photos, live-blogging, or tweeting away on Twitter. And sure, even with the lights off, you could technically still bask in the glow of a battery-powered cell phone or laptop as you connect with virtual friends across the world.

But come on -- that's a questionable loophole if I've ever seen one. You did use electricity to charge the things, after all. Plus, there has to be a router connected somewhere that's giving you all that delicious Wi-Fi, right? Leaving devices on seems to be missing the spirit of the whole "cut the cord" concept. Hey, the makers of BlackBerry agree, so I can't be too far out on a limb here.

Anyway, as attached as we've all become to our inboxes, taking an hour on a Saturday night to be in the dark might be good for more than just the environment. Imagine it: no ringtones sounding, no text messages buzzing, no electronic interruptions whatsoever. I can certainly think of one thing you could do with the moonlit quiet time.

Just make sure you have protection. You don't want to be building a computer outside without some way to safely ground yourself.

Asus Portable To Have Optical Drive: Is It Still A Netbook?


Taiwan's AsusTek Computer has played a major role in defining the netbook computer genre. Its Asus Eee models, along with competing mini-notebooks such as the Acer Aspire ONE and Lenovo Ideapad, have proven popular with consumers willing to sacrifice a few features -- full-size keyboard, larger screen, and a DVD drive, to name a few -- for a smaller, lighter portable that’s fine for email and Web-browsing.

But Asus will soon break with netbook tradition by launching an Eee PC with a built-in optical disc drive (ODD). According to a DigiTimes report out of Taipei, the ODD-equipped E1004DN netbook will arrive next month, followed by the 1008HA in May. The E1004DN will feature an Intel Atom N280 processor, a GN40 chipset, and a 120GB hard drive. There’s no word yet on screen size, but given that Asus has already announced plans to discontinue its 7-inch and 8.9-inch Eee netbooks, it’s a safe bet the E1004DN’s screen will measure at least 10 inches. The E1004DN will retail for about $531 to $590, although I suspect street prices here may be a bit lower. The $600-range seems a bit high for value-oriented netbook buyers.

But does the netbook crowd really want a built-in optical drive? Asus certainly thinks so, and it’s made some pretty smart moves thus far. Netbooks are popular with air travelers, many of whom watch DVDs during flights. For them, particularly those who aren’t fond of digital downloads, an optical drive makes sense.

With netbook screens growing larger, and with mini-notes adding new capabilities such as optical drives and the ability to play high-definition video, maybe we need a new definition for the genre. What exactly is a netbook? A portable with a screen that’s, say, smaller than 13 inches? A computer that uses the Intel Atom CPU? A notebook that’s priced under $500? Ultimately, the term “netbook” may disappear altogether, like “LCD display.”

Thursday, May 14, 2009

Facebook Caves To User Outrage and Google Adds Semantic Search On PC World Podcast Episode 22


This week, PC World Editors Robert Strohmeyer, Tim Moynihan and Mark Sullivan bring you the 22nd episode of the PC World Podcast. This edition is a lively discussion about the aftermath of Facebook’s most recent facelift, Google's new semantic search, and the new Webbie HD camera.

Facebook recently completely redesigned their Web site, giving it a noticeably Twitter-esque vibe. The changes were so drastic that users complained, and Facebook decided to make some alterations on the new design--but will they really benefit the user? The group weighs in.

It may not seem revolutionary now, but Google will soon be redefining the way we search for information online with the use of semantic search technology. After the drastic introduction of Facebook's changes, will the switch to Google semantic search will be more subtle and gradual?

Tim Moynihan gives us an early look at the new Webbie HD, the latest version of a reasonably priced camcorder created for the You Tube generation. It’s small and attractive--but is it going to suit anyone beyond the target market of teenagers?

Finally, our editors debate this week's Big Question: Has Twitter jumped the shark?

Why Microsoft Should Buy Facebook


Facebook is in trouble and Microsoft can solve those troubles, at least for now, by taking over the company. Yes, it is hard to believe that a company growing as rapidly as Facebook is growing should be in trouble, but it is.

No matter how Facebook tries to position itself to earn its living someday, it runs afoul of its users. Thus, Facebook is a classic example of a company that loses money on every sale, but "makes it up in volume."

The things Facebook must do to turn itself into the big moneymaker that venture capital funding demands will, I predict, turn it into just another MySpace clone--in the sense that MySpace is run for the benefit of advertisers, not its users. Which is why many adults who started on MySpace moved to Facebook in the first place.

Facebook already has credibility problems stemming from the types of advertisers it mostly attracts. How is it that every Facebook ad seems to be promoting a dubious scheme of some sort?

Microsoft does not need for Facebook the make the huge profits its current financing requires. Microsoft could buy Facebook and just run nice, low-impact Microsoft advertising and do just fine. Alternatively, it could accept advertisers very selectively and, over time, create an environment that users might actually accept.

This is a case where I trust Microsoft, in its kludgey "be all things to all people" way, to do a better job of looking after me than a bunch of Facebook folks still infected with start-up fever and expecting Googlesque returns.

If you just take the pressure off Facebook management to quickly turn the service into a big money maker, I think they will ultimately find a way to make it an even larger profit center (for Microsoft), without losing perhaps half to three-quarters of the Facebook user base in the process.

The problem with Facebook as it currently exists is that it was not designed, from the start, to be a favorable environment for advertisers. Rather the opposite. Facebook was until recently so customer-focused that it developed a wonderful user interface that left little space for advertising or other ways to earn a buck.

Changing Facebook to make it more ad-friendly is what has its customers so upset. Each of the big Facebook conflagrations has been somehow ad related: First, ad beacons; next terms of service; post recently, the new layout. I am sure the Twitterization of Facebook falls in there somewhere.on Facebook is pretty disgusting to look at.

I repeat: If I want Twitter, I already have it. I liked (in the past-tense) Facebook precisely because it wasn't Twitter.

The recent discussion on Facebook's blog about changes to the user interface does not seem to be aimed at solving these problems. To my reading, they are just dressed-up explanations of what Facebook was planning to do anyway.

It may not look like it, but even as it experiences huge growth, the Facebook many of us know and loved (past-tense, again) is in deep trouble. Microsoft can do itself and us a favor by purchasing Facebook and giving it a chance to be the user-friendly and profitable company I know it can become